add a divide node
untick convex polygons
tick remove shared edges
add facet node
tick remove inline points
Append group node
untick base group enable
tick include by edges
tick unshared edges
Fuse sop is capable of doing more than just fusing the points,One of those for example:
we can fuse particular faces seperately based on the "name" attribute on the primitives .. that was really useful.
#Set the overscan res in camera ( for ex: for a 1080p image overscaned with 200pixels, set camera res to 1920+200 , 1080+200)
#Adjust the window size to fit the overscan
1.vertexsplit using uv and enable promote to point
2.remesh
3.promote back to vertex
4.fuse
Combine two curve primitives together using "JOIN" sop . If you use the fuse sop it will fuse points but primitives will still be separated.